WORK IN PROGRESS
✓ Door system (check/peek/lockpick/open/kick)
✓ Fog of war — interior only
✓ Smart enemy AI — cover, flank, marked
✓ Independent squad AI (3 roles)
✓ Restrain, search, weapon pickup
✓ Civilians + penalty system
✓ Sprint / crouch / stealth kill
✓ Gun attachments (suppressor/laser/mag/AP)
✓ Yell system with cooldown + marked enemies
✓ Inventory weight system + armor
🔧 2.5D Doom-style mode — planned
🔧 Missions 2–4 maps — in progress
🔧 Sound effects — planned
🔧 Hostage rescue — planned